Developer profile

OPEN TO WORK · GAME DEV / QA / TECHNICAL QA / SUPPORT

Wiktor Eirich

Game Developer · QA Tester · Technical Problem-Solver

3released own Steam games
1game currently in development
4shipped titles tested professionally
B2certified English
PROFILE

Independent game developer with three released Steam games, a larger online title in development, and professional QA experience across four shipped projects.

I combine gameplay programming and systems design with hands-on testing, debugging and technical troubleshooting. I am most comfortable building interconnected systems, tracking down edge cases and turning complex problems into practical fixes.

WORK EXPERIENCE

Independent Game Developer

4Tins Studios · Current
  • Develop and publish commercial PC games on Steam using GameMaker Studio and GML.
  • Design and implement gameplay, progression, inventory, item, UI, economy and save systems.
  • Build online multiplayer and backend-connected persistence for PROTOCOL: VOID.
  • Debug complex gameplay interactions, reproduce issues and regression-test production builds.
  • Manage Steam developer tools, achievements, store configuration, releases and post-launch updates.

QA Tester

Keywords · Katowice / Remote · Aug 2021 – Mar 2023
4 SHIPPED TITLESREGRESSION · FQA · LQAJIRA · CONFLUENCEWINDOWS + CONSOLES
  • Tested indie and AAA games across Windows and console environments.
  • Performed regression testing, FQA and LQA; reproduced issues and documented clear test results.
  • Used Jira and Confluence to report, track and verify issues with development teams.
  • Worked fully in English across both independent and team-based testing tasks.
  • Contributed QA work to 4 shipped titles.

Emergency Operator — Firefighter

SERIS · Gliwice · Mar 2023 – Present
  • Handle emergency calls, allocate resources and coordinate operational response.
  • Monitor CCTV and work with Schrack, SISFIRE and Sicar systems.
  • Prepare operational reports, Excel summaries and supervisor documentation.
SELECTED GAME PROJECTS

PROTOCOL: VOID — GameMaker / GML · Supabase · REST / JSON · Steamworks · online multiplayer · persistent item and character systems.

Aim Clicker — GameMaker / GML · Steam integration · progression, upgrade, prestige, collection and DLC/cosmetic systems.

GunBang — GameMaker / GML · Steam · Windows/Linux · 40+ weapons · 5 classes · 100+ interacting upgrades.

Hungry Adventurer — GameMaker / GML · Steam · 2D platforming and commercial release pipeline.

EDUCATION

Internal Security — Cybersecurity specialization

Wyższa Szkoła Kształcenia Zawodowego · Wrocław · 2023 – 2026

Bachelor's degree completed.

Renewable Energy Systems and Equipment Technician

Centrum Edukacji · Zabrze · Sep 2016 – Apr 2020

LanguageCert English B2 ESOL

Certificate
SKILLS & TOOLS

Game Development

GameMaker Studio · GML · gameplay programming · systems design · progression · inventories · items · economy · UI implementation · multiplayer · Steam / Steamworks

QA & Testing

Regression testing · FQA · LQA · issue reproduction · bug documentation · Jira · Confluence · Windows testing · console testing

Technical / Tools

SQL / JQL · Python · JSON · REST APIs · Supabase · Git / GitHub · Windows · Linux · developer consoles · OBS · Vegas Pro · Adobe After Effects · GIMP · Canva

LanguagesPolish — Native · English — B2 (LanguageCert ESOL)

Open to opportunities

Game development, QA, technical QA and support roles.

For recruitment or collaboration, contact me directly or use LinkedIn.