In development · 2026CYBERPUNK ACTION RPG
PROTOCOL: VOID
A fast-paced pixel-art ARPG built around deep character builds, loot, contracts, crafting and online co-op.
Independent game development
4Tins Studios is a solo independent game development studio focused on progression-driven PC games, technical systems, replayability and shipping complete products.
Selected work
Commercial releases and projects developed and published under 4Tins Studios.
In development · 2026CYBERPUNK ACTION RPG
A fast-paced pixel-art ARPG built around deep character builds, loot, contracts, crafting and online co-op.
Released · 2026FREE-TO-PLAY CLICKER
Hit targets, earn money, buy upgrades, unlock skills, prestige and grow a collectible crosshair library.
Released · 2026TOP-DOWN ARENA ROGUELITE
Fight relentless enemy waves and bosses, build combos, earn money and combine weapons, traits and items.
Released · 20232D PLATFORMER
A colorful food-themed platforming adventure about keeping hungry ninjas alive while facing enemies and collecting food.
Development portfolio
Projects are handled end-to-end: design, implementation, testing, release and iteration.
Combat, skills, progression, loot, crafting, inventories, economies and interconnected systems.
Online game logic, persistence, account data, synchronization and backend integrations.
Issue reproduction, edge-case testing, debugging, regression checks and production maintenance.
Steam configuration, achievements, releases, updates, store content and post-launch iteration.
The developer
I'm Wiktor, the developer behind 4Tins Studios.
I work primarily on technical, systems-driven development: taking mechanics from an idea to a finished feature and making them work with the rest of the game.
Alongside game development, my background includes QA-style debugging, technical troubleshooting and cybersecurity education.
Work / collaboration
For job opportunities, freelance work, game development collaboration or business inquiries.